Переделал систему прокачки туррелей

This commit is contained in:
2026-05-22 16:22:28 +03:00
parent 145cda9435
commit 102cb2b9c2
8 changed files with 108 additions and 16 deletions
+34 -9
View File
@@ -12,8 +12,6 @@ public class Turret : MonoBehaviour
[Header("Economy")]
[SerializeField] private int _price;
[SerializeField] private float _sellingMultiplier = 0.5f;
[SerializeField] private float _upgradeCostMultiplier = 0.2f;
[SerializeField] private float _upgradeCostMultiplierIncrement = 0.1f;
[Header("Upgrade")]
[SerializeField] TurretUpgrade[] _upgrades;
@@ -24,8 +22,19 @@ public class Turret : MonoBehaviour
public float Damage => _damage;
public float Distance => _distance;
public int SellPrice => Mathf.RoundToInt(_price * _sellingMultiplier);
public int UpgradeCost => Mathf.RoundToInt(_price * _upgradeCostMultiplier);
public bool IsMaxLevel => _lvl >= _upgrades.Length - 1;
public int UpgradeCost
{
get
{
if (IsMaxLevel)
return 0;
return Mathf.RoundToInt(_price * _upgrades[_lvl].UpgradeConstMultiplier);
}
}
public bool IsMaxLevel => _lvl >= _upgrades.Length;
public int Level => _lvl + 1;
public int MaxLevel => _upgrades.Length;
private void Start()
{
@@ -39,11 +48,27 @@ public class Turret : MonoBehaviour
return;
var upgrade = _upgrades[_lvl++];
// TODO: исправить умножение на 0
_damage *= upgrade.UpgradeDamageMultiplier;
_distance *= upgrade.UpgradeDistanceMultiplier;
_reloadTime *= upgrade.UpgradeReloadTimeMultiplier;
_upgradeCostMultiplier += _upgradeCostMultiplierIncrement;
if (upgrade.BulletPrefab != null)
_bulletPrefab = upgrade.BulletPrefab;
if (upgrade.UpgradeDistanceMultiplier != -1)
{
if (_damage == 0)
_damage = upgrade.UpgradeDamageMultiplier;
else
_damage *= upgrade.UpgradeDamageMultiplier;
}
if (upgrade.UpgradeDistanceMultiplier != -1)
{
if (_distance == 0)
_distance = upgrade.UpgradeDistanceMultiplier;
else
_distance *= upgrade.UpgradeDistanceMultiplier;
}
if (upgrade.UpgradeReloadTimeMultiplier != -1)
_reloadTime *= upgrade.UpgradeReloadTimeMultiplier;
}
private void Update()