diff --git a/Assets/Prefabs/TestTurret.prefab b/Assets/Prefabs/TestTurret.prefab index dd9f468..69d049f 100644 --- a/Assets/Prefabs/TestTurret.prefab +++ b/Assets/Prefabs/TestTurret.prefab @@ -10,6 +10,7 @@ GameObject: m_Component: - component: {fileID: 8963012862262609948} - component: {fileID: 29170313400163205} + - component: {fileID: 7562998883280121027} m_Layer: 0 m_Name: TestTurret m_TagString: Untagged @@ -50,6 +51,19 @@ MonoBehaviour: _damage: 0 _distance: 0 _price: 100 +--- !u!114 &7562998883280121027 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4097875286209268245} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 8d6715c95501a4f49bd34c8832850f32, type: 3} + m_Name: + m_EditorClassIdentifier: Assembly-CSharp::BlockScript + _type: 4 --- !u!1 &4329906039658757740 GameObject: m_ObjectHideFlags: 0 diff --git a/Assets/Scripts/BlockScript.cs b/Assets/Scripts/BlockScript.cs index 2594fa0..67ff50c 100644 --- a/Assets/Scripts/BlockScript.cs +++ b/Assets/Scripts/BlockScript.cs @@ -8,7 +8,8 @@ public class BlockScript : MonoBehaviour None, Grass, Sand, - PathFinish + PathFinish, + Turret } [SerializeField] private BlockType _type = BlockType.None;