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Изменил спавн врага
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@@ -43,8 +43,13 @@ public class EnemySpawner : MonoBehaviour
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foreach (var prefab in level.EnemiesPrefabs)
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{
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var enemy = Instantiate(prefab, _spawnPoint.position, _spawnPoint.rotation, _enemyHolder);
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enemy.PathBuildService = _pathBuildService;
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var enemy = prefab.Spawn(
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level.EnemiesHealthMultiplier,
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level.EnemiesSpeedMultiplier,
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level.EnemiesDamagingMultiplier,
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_pathBuildService,
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_spawnPoint,
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_enemyHolder);
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_onEnemySpawned?.Invoke(enemy);
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yield return wait;
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