diff --git a/Assets/Scripts/Turret.cs b/Assets/Scripts/Turret.cs index 6295313..fcd68aa 100644 --- a/Assets/Scripts/Turret.cs +++ b/Assets/Scripts/Turret.cs @@ -41,9 +41,4 @@ public class Turret : MonoBehaviour private bool DetectEnemy(Vector3 direction) => Physics.Raycast(transform.position, direction, out var hit, _bulletPrefab.Distance + _distance) && hit.transform.TryGetComponent(out Enemy _); - - public void OnMouseDown() - { - print("Click on turret"); - } }