From 8b24dc3a53acf0a871bd77cd494000e0dd87baef Mon Sep 17 00:00:00 2001 From: kittyegg Date: Fri, 5 Jun 2026 22:20:01 +0300 Subject: [PATCH] =?UTF-8?q?=D0=98=D1=81=D0=BF=D1=80=D0=B0=D0=B2=D0=B8?= =?UTF-8?q?=D0=BB=20=D0=B1=D0=B0=D0=B3?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- Assets/Scripts/UI/GameMenuButtons.cs | 7 +++++++ 1 file changed, 7 insertions(+) diff --git a/Assets/Scripts/UI/GameMenuButtons.cs b/Assets/Scripts/UI/GameMenuButtons.cs index c82203f..6be0b67 100644 --- a/Assets/Scripts/UI/GameMenuButtons.cs +++ b/Assets/Scripts/UI/GameMenuButtons.cs @@ -12,6 +12,7 @@ public class GameMenuButtons : MonoBehaviour private void OnEnable() { _gameManager.OnStateChanged += OnStateChanged; + _gameManager.OnLevelChanged += OnLevelChanged; _mainMenuButton.onClick.AddListener(ExitToMainMenu); if (_resetPathButton != null) @@ -21,6 +22,7 @@ public class GameMenuButtons : MonoBehaviour private void OnDisable() { _gameManager.OnStateChanged -= OnStateChanged; + _gameManager.OnLevelChanged -= OnLevelChanged; _mainMenuButton.onClick.RemoveListener(ExitToMainMenu); if (_resetPathButton != null) @@ -38,6 +40,11 @@ public class GameMenuButtons : MonoBehaviour _resetPathButton = null; } + private void OnLevelChanged(GameManager.OnLevelChangedEventArgs args) + { + _nextLevelButton.interactable = !args.IsLastLevel; + } + private void OnResetButtonClick() { _sandPathBuildService.ResetPath();