Переделал магазин турелей

This commit is contained in:
2026-05-27 22:48:59 +03:00
parent 8ad1ddd874
commit 920ec74d61
5 changed files with 68 additions and 143 deletions
-15
View File
@@ -4,7 +4,6 @@ public class Debugger : MonoBehaviour
{
[SerializeField] private GameManager _gameManager;
[SerializeField] private SandPathBuildService _sandPathBuildService;
[SerializeField] private TurretsShop _turretShop;
[SerializeField] private SpawnDeathEnemyController _spawnDeathControl;
[SerializeField] private Tower _tower;
@@ -12,8 +11,6 @@ public class Debugger : MonoBehaviour
{
_gameManager.OnStateChanged += OnGameStateChanged;
_sandPathBuildService.OnBuildComplete += OnBuildComplete;
_turretShop.OnTurretSelected += OnTurretSelected;
_turretShop.OnTurretDeselected += OnTurretDeselected;
_spawnDeathControl.OnLastEnemyDestroyed += OnLastEnemyDestroyed;
_tower.OnGameOver += OnGameOver;
}
@@ -22,8 +19,6 @@ public class Debugger : MonoBehaviour
{
_gameManager.OnStateChanged -= OnGameStateChanged;
_sandPathBuildService.OnBuildComplete -= OnBuildComplete;
_turretShop.OnTurretSelected -= OnTurretSelected;
_turretShop.OnTurretDeselected -= OnTurretDeselected;
_spawnDeathControl.OnLastEnemyDestroyed -= OnLastEnemyDestroyed;
_tower.OnGameOver -= OnGameOver;
}
@@ -38,16 +33,6 @@ public class Debugger : MonoBehaviour
print("Build complete");
}
private static void OnTurretSelected(TurretShopItem item)
{
print("Turret selected: " + item.TurretPrefab.name);
}
private static void OnTurretDeselected()
{
print("Turret deselected");
}
private void OnLastEnemyDestroyed()
{
print("Last enemy destroyed");