Добавил случайных врагов

This commit is contained in:
2026-07-04 03:35:46 +03:00
parent 3be903d083
commit a804ba7565
2 changed files with 7 additions and 1 deletions
@@ -4,6 +4,7 @@ using System.Collections.Generic;
[CreateAssetMenu(fileName = "Level_No", menuName = "Scriptable Objects/Level")]
public class Level : ScriptableObject
{
[Tooltip("Если элемент не задан, будет выбран случайный из списка префабов спавнера")]
[SerializeField] private Enemy[] _enemiesPrefabs;
[SerializeField] private float _levelTimeSec = 10f;
[SerializeField] private float _enemiesHealthMultiplier = 1;