mirror of
https://github.com/ryzij/Cube-Tower-Defense.git
synced 2026-07-14 01:56:57 +00:00
Перенёс поле _price для туррели
This commit is contained in:
@@ -7,9 +7,12 @@ public class Turret : MonoBehaviour
|
||||
[SerializeField] private float _reloadTime = 1f;
|
||||
[SerializeField] private float _damage;
|
||||
[SerializeField] private float _distance;
|
||||
[SerializeField] private int _price;
|
||||
|
||||
private float _reloadTimer;
|
||||
|
||||
public int Price => _price;
|
||||
|
||||
private void Update()
|
||||
{
|
||||
if (_reloadTimer >= _reloadTime)
|
||||
@@ -38,4 +41,9 @@ public class Turret : MonoBehaviour
|
||||
private bool DetectEnemy(Vector3 direction) =>
|
||||
Physics.Raycast(transform.position, direction, out var hit, _bulletPrefab.Distance + _distance) &&
|
||||
hit.transform.TryGetComponent(out Enemy _);
|
||||
|
||||
public void OnMouseDown()
|
||||
{
|
||||
print("Click on turret");
|
||||
}
|
||||
}
|
||||
|
||||
@@ -6,9 +6,8 @@ public struct TurretShopItem
|
||||
{
|
||||
[SerializeField] private Turret _turretPrefab;
|
||||
[SerializeField] private Sprite _icon;
|
||||
[SerializeField] private int _price;
|
||||
|
||||
public readonly Turret TurretPrefab => _turretPrefab;
|
||||
public readonly Sprite Icon => _icon;
|
||||
public readonly int Price => _price;
|
||||
public readonly int Price => _turretPrefab.Price;
|
||||
}
|
||||
Reference in New Issue
Block a user