Перенёс поле _price для туррели

This commit is contained in:
2026-05-11 23:06:00 +03:00
parent e35e9a07d5
commit dcb3796a75
3 changed files with 12 additions and 2 deletions
+8
View File
@@ -7,9 +7,12 @@ public class Turret : MonoBehaviour
[SerializeField] private float _reloadTime = 1f;
[SerializeField] private float _damage;
[SerializeField] private float _distance;
[SerializeField] private int _price;
private float _reloadTimer;
public int Price => _price;
private void Update()
{
if (_reloadTimer >= _reloadTime)
@@ -38,4 +41,9 @@ public class Turret : MonoBehaviour
private bool DetectEnemy(Vector3 direction) =>
Physics.Raycast(transform.position, direction, out var hit, _bulletPrefab.Distance + _distance) &&
hit.transform.TryGetComponent(out Enemy _);
public void OnMouseDown()
{
print("Click on turret");
}
}