Compare commits

..

3 Commits

7 changed files with 697 additions and 28 deletions
+605 -18
View File
@@ -2232,10 +2232,10 @@ RectTransform:
- {fileID: 1948667212} - {fileID: 1948667212}
m_Father: {fileID: 2107886998} m_Father: {fileID: 2107886998}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 1} m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 265.00195, y: -120.02109} m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 130, y: 130} m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0.5, y: 0.5} m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &289746861 --- !u!114 &289746861
MonoBehaviour: MonoBehaviour:
@@ -3118,7 +3118,7 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 79c22679605c9274ab2a50d6c80e2b19, type: 3} m_Script: {fileID: 11500000, guid: 79c22679605c9274ab2a50d6c80e2b19, type: 3}
m_Name: m_Name:
m_EditorClassIdentifier: Assembly-CSharp::GameOverMenu m_EditorClassIdentifier: Assembly-CSharp::GameOverMenu
_tower: {fileID: 1739395621} _winLoseController: {fileID: 884308129}
_menuPanel: {fileID: 473347664} _menuPanel: {fileID: 473347664}
--- !u!1001 &360688809 --- !u!1001 &360688809
PrefabInstance: PrefabInstance:
@@ -3668,10 +3668,10 @@ RectTransform:
- {fileID: 308493539} - {fileID: 308493539}
m_Father: {fileID: 297620842} m_Father: {fileID: 297620842}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 1} m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 92.75, y: -54.8} m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 160, y: 80} m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0.5, y: 0.5} m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &448804123 --- !u!114 &448804123
MonoBehaviour: MonoBehaviour:
@@ -3940,6 +3940,7 @@ Transform:
- {fileID: 1311268618} - {fileID: 1311268618}
- {fileID: 1282261902} - {fileID: 1282261902}
- {fileID: 709556714} - {fileID: 709556714}
- {fileID: 884308128}
m_Father: {fileID: 0} m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1001 &486141168 --- !u!1001 &486141168
@@ -6876,6 +6877,71 @@ Transform:
m_CorrespondingSourceObject: {fileID: 5368672011475721328, guid: 8dd20c91f0d7a7b419f6bedcd1870cba, type: 3} m_CorrespondingSourceObject: {fileID: 5368672011475721328, guid: 8dd20c91f0d7a7b419f6bedcd1870cba, type: 3}
m_PrefabInstance: {fileID: 882956954} m_PrefabInstance: {fileID: 882956954}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
--- !u!1 &884308127
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 884308128}
- component: {fileID: 884308129}
m_Layer: 0
m_Name: WinLoseController
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &884308128
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 884308127}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 481586150}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &884308129
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 884308127}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 199999b988ecd0f4a941aa248771f8ed, type: 3}
m_Name:
m_EditorClassIdentifier: Assembly-CSharp::WinLoseController
_gameManager: {fileID: 1875710079}
_spawnDeathEnemyController: {fileID: 694046010}
_tower: {fileID: 1739395621}
_onGameOver:
m_PersistentCalls:
m_Calls: []
_onWin:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 2003066704}
m_TargetAssemblyTypeName: UnityEngine.GameObject, UnityEngine
m_MethodName: SetActive
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 1
m_CallState: 2
--- !u!1001 &923277425 --- !u!1001 &923277425
PrefabInstance: PrefabInstance:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@@ -7296,6 +7362,139 @@ Transform:
m_CorrespondingSourceObject: {fileID: 5368672011475721328, guid: 8dd20c91f0d7a7b419f6bedcd1870cba, type: 3} m_CorrespondingSourceObject: {fileID: 5368672011475721328, guid: 8dd20c91f0d7a7b419f6bedcd1870cba, type: 3}
m_PrefabInstance: {fileID: 960946474} m_PrefabInstance: {fileID: 960946474}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
--- !u!1 &971801076
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 971801077}
- component: {fileID: 971801080}
- component: {fileID: 971801079}
- component: {fileID: 971801078}
m_Layer: 0
m_Name: MainMenuButton
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &971801077
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 971801076}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 1402894181}
m_Father: {fileID: 2003066705}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: -0.000023365, y: 0.00000095367}
m_SizeDelta: {x: 332.5201, y: 93.4048}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &971801078
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 971801076}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3}
m_Name:
m_EditorClassIdentifier: UnityEngine.UI::UnityEngine.UI.Button
m_Navigation:
m_Mode: 3
m_WrapAround: 0
m_SelectOnUp: {fileID: 0}
m_SelectOnDown: {fileID: 0}
m_SelectOnLeft: {fileID: 0}
m_SelectOnRight: {fileID: 0}
m_Transition: 1
m_Colors:
m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1}
m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
m_ColorMultiplier: 1
m_FadeDuration: 0.1
m_SpriteState:
m_HighlightedSprite: {fileID: 0}
m_PressedSprite: {fileID: 0}
m_SelectedSprite: {fileID: 0}
m_DisabledSprite: {fileID: 0}
m_AnimationTriggers:
m_NormalTrigger: Normal
m_HighlightedTrigger: Highlighted
m_PressedTrigger: Pressed
m_SelectedTrigger: Selected
m_DisabledTrigger: Disabled
m_Interactable: 1
m_TargetGraphic: {fileID: 971801079}
m_OnClick:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 844851692}
m_TargetAssemblyTypeName: GameMenuButtons, Assembly-CSharp
m_MethodName: ExitToMainMenu
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
--- !u!114 &971801079
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 971801076}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
m_EditorClassIdentifier: UnityEngine.UI::UnityEngine.UI.Image
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 21300000, guid: 9030b84d8e355f043a9c230b4033d2e7, type: 3}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!222 &971801080
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 971801076}
m_CullTransparentMesh: 1
--- !u!1001 &982793627 --- !u!1001 &982793627
PrefabInstance: PrefabInstance:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@@ -7470,10 +7669,10 @@ RectTransform:
- {fileID: 1081292794} - {fileID: 1081292794}
m_Father: {fileID: 2107886998} m_Father: {fileID: 2107886998}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 1} m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 105.00195, y: -120.02109} m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 130, y: 130} m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0.5, y: 0.5} m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &1000965056 --- !u!114 &1000965056
MonoBehaviour: MonoBehaviour:
@@ -8116,10 +8315,10 @@ RectTransform:
- {fileID: 1041138617} - {fileID: 1041138617}
m_Father: {fileID: 297620842} m_Father: {fileID: 297620842}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 1} m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 262.75, y: -54.8} m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 160, y: 80} m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0.5, y: 0.5} m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &1047497976 --- !u!114 &1047497976
MonoBehaviour: MonoBehaviour:
@@ -10734,6 +10933,143 @@ Transform:
m_CorrespondingSourceObject: {fileID: 5368672011475721328, guid: 8dd20c91f0d7a7b419f6bedcd1870cba, type: 3} m_CorrespondingSourceObject: {fileID: 5368672011475721328, guid: 8dd20c91f0d7a7b419f6bedcd1870cba, type: 3}
m_PrefabInstance: {fileID: 1383736744} m_PrefabInstance: {fileID: 1383736744}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
--- !u!1 &1402894180
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1402894181}
- component: {fileID: 1402894183}
- component: {fileID: 1402894182}
m_Layer: 0
m_Name: Text (TMP)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &1402894181
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1402894180}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 971801077}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &1402894182
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1402894180}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f4688fdb7df04437aeb418b961361dc5, type: 3}
m_Name:
m_EditorClassIdentifier: Unity.TextMeshPro::TMPro.TextMeshProUGUI
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_text: Main Menu
m_isRightToLeft: 0
m_fontAsset: {fileID: 11400000, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2}
m_sharedMaterial: {fileID: 2180264, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2}
m_fontSharedMaterials: []
m_fontMaterial: {fileID: 0}
m_fontMaterials: []
m_fontColor32:
serializedVersion: 2
rgba: 4294967295
m_fontColor: {r: 1, g: 1, b: 1, a: 1}
m_enableVertexGradient: 0
m_colorMode: 3
m_fontColorGradient:
topLeft: {r: 1, g: 1, b: 1, a: 1}
topRight: {r: 1, g: 1, b: 1, a: 1}
bottomLeft: {r: 1, g: 1, b: 1, a: 1}
bottomRight: {r: 1, g: 1, b: 1, a: 1}
m_fontColorGradientPreset: {fileID: 0}
m_spriteAsset: {fileID: 0}
m_tintAllSprites: 0
m_StyleSheet: {fileID: 0}
m_TextStyleHashCode: -1183493901
m_overrideHtmlColors: 0
m_faceColor:
serializedVersion: 2
rgba: 4294967295
m_fontSize: 32
m_fontSizeBase: 32
m_fontWeight: 400
m_enableAutoSizing: 0
m_fontSizeMin: 18
m_fontSizeMax: 72
m_fontStyle: 0
m_HorizontalAlignment: 2
m_VerticalAlignment: 512
m_textAlignment: 65535
m_characterSpacing: 0
m_characterHorizontalScale: 1
m_wordSpacing: 0
m_lineSpacing: 0
m_lineSpacingMax: 0
m_paragraphSpacing: 0
m_charWidthMaxAdj: 0
m_TextWrappingMode: 1
m_wordWrappingRatios: 0.4
m_overflowMode: 0
m_linkedTextComponent: {fileID: 0}
parentLinkedComponent: {fileID: 0}
m_enableKerning: 0
m_ActiveFontFeatures: 6e72656b
m_enableExtraPadding: 0
checkPaddingRequired: 0
m_isRichText: 1
m_EmojiFallbackSupport: 1
m_parseCtrlCharacters: 1
m_isOrthographic: 1
m_isCullingEnabled: 0
m_horizontalMapping: 0
m_verticalMapping: 0
m_uvLineOffset: 0
m_geometrySortingOrder: 0
m_IsTextObjectScaleStatic: 0
m_VertexBufferAutoSizeReduction: 0
m_useMaxVisibleDescender: 1
m_pageToDisplay: 1
m_margin: {x: 0, y: 0, z: 0, w: 0}
m_isUsingLegacyAnimationComponent: 0
m_isVolumetricText: 0
m_hasFontAssetChanged: 0
m_baseMaterial: {fileID: 0}
m_maskOffset: {x: 0, y: 0, z: 0, w: 0}
--- !u!222 &1402894183
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1402894180}
m_CullTransparentMesh: 1
--- !u!1 &1406084838 --- !u!1 &1406084838
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@@ -11111,6 +11447,42 @@ CanvasRenderer:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1462583101} m_GameObject: {fileID: 1462583101}
m_CullTransparentMesh: 1 m_CullTransparentMesh: 1
--- !u!1 &1465987983
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1465987984}
m_Layer: 0
m_Name: WinMenu
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &1465987984
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1465987983}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 2003066705}
m_Father: {fileID: 1678567591}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 938.3513, y: 632.0776}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!1001 &1480761097 --- !u!1001 &1480761097
PrefabInstance: PrefabInstance:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@@ -12431,6 +12803,143 @@ Transform:
m_CorrespondingSourceObject: {fileID: 5368672011475721328, guid: 8dd20c91f0d7a7b419f6bedcd1870cba, type: 3} m_CorrespondingSourceObject: {fileID: 5368672011475721328, guid: 8dd20c91f0d7a7b419f6bedcd1870cba, type: 3}
m_PrefabInstance: {fileID: 1650037329} m_PrefabInstance: {fileID: 1650037329}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
--- !u!1 &1666780457
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1666780458}
- component: {fileID: 1666780460}
- component: {fileID: 1666780459}
m_Layer: 0
m_Name: Text (TMP)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &1666780458
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1666780457}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 2003066705}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 1}
m_AnchorMax: {x: 0.5, y: 1}
m_AnchoredPosition: {x: 0, y: -448}
m_SizeDelta: {x: 612.8689, y: 94.2359}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &1666780459
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1666780457}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f4688fdb7df04437aeb418b961361dc5, type: 3}
m_Name:
m_EditorClassIdentifier: Unity.TextMeshPro::TMPro.TextMeshProUGUI
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_text: You win!
m_isRightToLeft: 0
m_fontAsset: {fileID: 11400000, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2}
m_sharedMaterial: {fileID: 2180264, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2}
m_fontSharedMaterials: []
m_fontMaterial: {fileID: 0}
m_fontMaterials: []
m_fontColor32:
serializedVersion: 2
rgba: 4278190080
m_fontColor: {r: 0, g: 0, b: 0, a: 1}
m_enableVertexGradient: 0
m_colorMode: 3
m_fontColorGradient:
topLeft: {r: 1, g: 1, b: 1, a: 1}
topRight: {r: 1, g: 1, b: 1, a: 1}
bottomLeft: {r: 1, g: 1, b: 1, a: 1}
bottomRight: {r: 1, g: 1, b: 1, a: 1}
m_fontColorGradientPreset: {fileID: 0}
m_spriteAsset: {fileID: 0}
m_tintAllSprites: 0
m_StyleSheet: {fileID: 0}
m_TextStyleHashCode: -1183493901
m_overrideHtmlColors: 0
m_faceColor:
serializedVersion: 2
rgba: 4294967295
m_fontSize: 72
m_fontSizeBase: 36
m_fontWeight: 400
m_enableAutoSizing: 1
m_fontSizeMin: 18
m_fontSizeMax: 72
m_fontStyle: 0
m_HorizontalAlignment: 2
m_VerticalAlignment: 512
m_textAlignment: 65535
m_characterSpacing: 0
m_characterHorizontalScale: 1
m_wordSpacing: 0
m_lineSpacing: 0
m_lineSpacingMax: 0
m_paragraphSpacing: 0
m_charWidthMaxAdj: 0
m_TextWrappingMode: 1
m_wordWrappingRatios: 0.4
m_overflowMode: 0
m_linkedTextComponent: {fileID: 0}
parentLinkedComponent: {fileID: 0}
m_enableKerning: 0
m_ActiveFontFeatures: 6e72656b
m_enableExtraPadding: 0
checkPaddingRequired: 0
m_isRichText: 1
m_EmojiFallbackSupport: 1
m_parseCtrlCharacters: 1
m_isOrthographic: 1
m_isCullingEnabled: 0
m_horizontalMapping: 0
m_verticalMapping: 0
m_uvLineOffset: 0
m_geometrySortingOrder: 0
m_IsTextObjectScaleStatic: 0
m_VertexBufferAutoSizeReduction: 0
m_useMaxVisibleDescender: 1
m_pageToDisplay: 1
m_margin: {x: 0, y: 0, z: 0, w: 0}
m_isUsingLegacyAnimationComponent: 0
m_isVolumetricText: 0
m_hasFontAssetChanged: 0
m_baseMaterial: {fileID: 0}
m_maskOffset: {x: 0, y: 0, z: 0, w: 0}
--- !u!222 &1666780460
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1666780457}
m_CullTransparentMesh: 1
--- !u!1001 &1676177758 --- !u!1001 &1676177758
PrefabInstance: PrefabInstance:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@@ -12535,8 +13044,9 @@ RectTransform:
- {fileID: 322473318} - {fileID: 322473318}
- {fileID: 1789632538} - {fileID: 1789632538}
- {fileID: 844851690} - {fileID: 844851690}
- {fileID: 359661413}
- {fileID: 1692469892} - {fileID: 1692469892}
- {fileID: 359661413}
- {fileID: 1465987984}
m_Father: {fileID: 424609984} m_Father: {fileID: 424609984}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0} m_AnchorMin: {x: 0, y: 0}
@@ -14381,6 +14891,83 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 8d6715c95501a4f49bd34c8832850f32, type: 3} m_Script: {fileID: 11500000, guid: 8d6715c95501a4f49bd34c8832850f32, type: 3}
m_Name: m_Name:
m_EditorClassIdentifier: Assembly-CSharp::BlockScript m_EditorClassIdentifier: Assembly-CSharp::BlockScript
--- !u!1 &2003066704
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2003066705}
- component: {fileID: 2003066707}
- component: {fileID: 2003066706}
m_Layer: 0
m_Name: WinPanel
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!224 &2003066705
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2003066704}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 1666780458}
- {fileID: 971801077}
m_Father: {fileID: 1465987984}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 844.1472, y: 568.6214}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &2003066706
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2003066704}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
m_EditorClassIdentifier: UnityEngine.UI::UnityEngine.UI.Image
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 0.392}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
m_Type: 1
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!222 &2003066707
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2003066704}
m_CullTransparentMesh: 1
--- !u!1001 &2016459031 --- !u!1001 &2016459031
PrefabInstance: PrefabInstance:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
+1 -1
View File
@@ -35,7 +35,7 @@ public class EnemySpawner : MonoBehaviour
_gameManager.OnLevelChanged -= OnLevelChanged; _gameManager.OnLevelChanged -= OnLevelChanged;
} }
private void OnLevelChanged(Level level) => StartCoroutine(SpawnCoroutine(level)); private void OnLevelChanged(GameManager.OnLevelChangedEventArgs args) => StartCoroutine(SpawnCoroutine(args.Level));
private IEnumerator SpawnCoroutine(Level level) private IEnumerator SpawnCoroutine(Level level)
{ {
+18 -4
View File
@@ -13,7 +13,7 @@ public class GameManager : MonoBehaviour
[SerializeField] private Level[] _levels; [SerializeField] private Level[] _levels;
[SerializeField] private SandPathBuildService _pathBuildService; [SerializeField] private SandPathBuildService _pathBuildService;
[SerializeField] private UnityEvent<GameState> _onStateChanged; [SerializeField] private UnityEvent<GameState> _onStateChanged;
[SerializeField] private UnityEvent<Level> _onLevelChanged; [SerializeField] private UnityEvent<OnLevelChangedEventArgs> _onLevelChanged;
public event UnityAction<GameState> OnStateChanged public event UnityAction<GameState> OnStateChanged
{ {
@@ -21,7 +21,7 @@ public class GameManager : MonoBehaviour
remove => _onStateChanged.RemoveListener(value); remove => _onStateChanged.RemoveListener(value);
} }
public event UnityAction<Level> OnLevelChanged public event UnityAction<OnLevelChangedEventArgs> OnLevelChanged
{ {
add => _onLevelChanged.AddListener(value); add => _onLevelChanged.AddListener(value);
remove => _onLevelChanged.RemoveListener(value); remove => _onLevelChanged.RemoveListener(value);
@@ -41,7 +41,8 @@ public class GameManager : MonoBehaviour
} }
} }
//public Level CurrentLevel => _levels[_currentLvlIndex]; public int CurrentLevel => _currentLvlIndex + 1;
public int TotalLevels => _levels.Length;
private void OnEnable() private void OnEnable()
{ {
@@ -61,6 +62,19 @@ public class GameManager : MonoBehaviour
{ {
_currentLvlIndex = (_currentLvlIndex + 1) % _levels.Length; _currentLvlIndex = (_currentLvlIndex + 1) % _levels.Length;
CurrentState = GameState.Level; CurrentState = GameState.Level;
_onLevelChanged?.Invoke(_levels[_currentLvlIndex]); _onLevelChanged?.Invoke(new OnLevelChangedEventArgs
{
Level = _levels[_currentLvlIndex],
CurrentLevel = CurrentLevel,
TotalLevels = TotalLevels
});
}
public class OnLevelChangedEventArgs
{
public Level Level { get; set; }
public int CurrentLevel { get; set; }
public int TotalLevels { get; set; }
public bool IsLastLevel => CurrentLevel == TotalLevels;
} }
} }
+1 -1
View File
@@ -44,6 +44,6 @@ public class GameMenuButtons : MonoBehaviour
_gameManager.CurrentState = GameManager.GameState.BuildingPath; _gameManager.CurrentState = GameManager.GameState.BuildingPath;
} }
private void ExitToMainMenu() => public void ExitToMainMenu() =>
UnityEngine.SceneManagement.SceneManager.LoadScene("MainMenu"); UnityEngine.SceneManagement.SceneManager.LoadScene("MainMenu");
} }
+4 -4
View File
@@ -3,17 +3,17 @@ using UnityEngine.SceneManagement;
public class GameOverMenu : MonoBehaviour public class GameOverMenu : MonoBehaviour
{ {
[SerializeField] private Tower _tower; [SerializeField] private WinLoseController _winLoseController;
[SerializeField] private Transform _menuPanel; [SerializeField] private Transform _menuPanel;
private void OnEnable() private void OnEnable()
{ {
_tower.OnGameOver += OnGameOver; _winLoseController.OnGameOver += OnGameOver;
} }
private void OnDisable() private void OnDisable()
{ {
_tower.OnGameOver -= OnGameOver; _winLoseController.OnGameOver -= OnGameOver;
} }
public void RestartGame() public void RestartGame()
@@ -28,7 +28,7 @@ public class GameOverMenu : MonoBehaviour
SceneManager.LoadScene("MainMenu"); SceneManager.LoadScene("MainMenu");
} }
private void OnGameOver() private void OnGameOver(WinLoseController.OnGameOverEventArgs args)
{ {
Time.timeScale = 0f; Time.timeScale = 0f;
_menuPanel.gameObject.SetActive(true); _menuPanel.gameObject.SetActive(true);
+66
View File
@@ -0,0 +1,66 @@
using UnityEngine;
using UnityEngine.Events;
public class WinLoseController : MonoBehaviour
{
[SerializeField] private GameManager _gameManager;
[SerializeField] private SpawnDeathEnemyController _spawnDeathEnemyController;
[SerializeField] private Tower _tower;
[SerializeField] private UnityEvent<OnGameOverEventArgs> _onGameOver;
[SerializeField] private UnityEvent _onWin;
public event UnityAction<OnGameOverEventArgs> OnGameOver
{
add => _onGameOver.AddListener(value);
remove => _onGameOver.RemoveListener(value);
}
public event UnityAction OnWin
{
add => _onWin.AddListener(value);
remove => _onWin.RemoveListener(value);
}
private bool _isLastLevel;
private int _currentLevel;
private void OnEnable()
{
_gameManager.OnLevelChanged += OnLevelChanged;
_spawnDeathEnemyController.OnLastEnemyDestroyed += OnLastEnemyDestroyed;
_tower.OnGameOver += OnDeath;
}
private void OnDisable()
{
_gameManager.OnLevelChanged -= OnLevelChanged;
_spawnDeathEnemyController.OnLastEnemyDestroyed -= OnLastEnemyDestroyed;
_tower.OnGameOver -= OnDeath;
}
private void OnLastEnemyDestroyed()
{
if (_isLastLevel)
_onWin?.Invoke();
}
private void OnLevelChanged(GameManager.OnLevelChangedEventArgs args)
{
_isLastLevel = args.IsLastLevel;
_currentLevel = args.CurrentLevel;
}
private void OnDeath()
{
_onGameOver?.Invoke(new OnGameOverEventArgs(_currentLevel));
}
public class OnGameOverEventArgs
{
public int CurrentLevel { get; }
public OnGameOverEventArgs(int currentLevel)
{
CurrentLevel = currentLevel;
}
}
}
+2
View File
@@ -0,0 +1,2 @@
fileFormatVersion: 2
guid: 199999b988ecd0f4a941aa248771f8ed