mirror of
https://github.com/ryzij/Cube-Tower-Defense.git
synced 2026-07-14 01:56:57 +00:00
Compare commits
2 Commits
6edf74b370
...
9405cb7328
| Author | SHA1 | Date | |
|---|---|---|---|
| 9405cb7328 | |||
| 2057a9f9fd |
@@ -4942,6 +4942,7 @@ MonoBehaviour:
|
|||||||
_sandPathBuildService: {fileID: 305503}
|
_sandPathBuildService: {fileID: 305503}
|
||||||
_spawnDeathControl: {fileID: 694046010}
|
_spawnDeathControl: {fileID: 694046010}
|
||||||
_tower: {fileID: 1739395621}
|
_tower: {fileID: 1739395621}
|
||||||
|
_blockDetector: {fileID: 709556715}
|
||||||
--- !u!1 &645921916
|
--- !u!1 &645921916
|
||||||
GameObject:
|
GameObject:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
@@ -13694,6 +13695,10 @@ MonoBehaviour:
|
|||||||
_shop: {fileID: 1311268619}
|
_shop: {fileID: 1311268619}
|
||||||
_wallet: {fileID: 1030979928}
|
_wallet: {fileID: 1030979928}
|
||||||
_buttonPrefab: {fileID: 3635012363401127766, guid: f87d5d34136775b41907fc1187ef4bc2, type: 3}
|
_buttonPrefab: {fileID: 3635012363401127766, guid: f87d5d34136775b41907fc1187ef4bc2, type: 3}
|
||||||
|
_ignoreBlocks:
|
||||||
|
- {fileID: 1987853413}
|
||||||
|
- {fileID: 1569763699}
|
||||||
|
- {fileID: 1331592355}
|
||||||
--- !u!95 &1789632543
|
--- !u!95 &1789632543
|
||||||
Animator:
|
Animator:
|
||||||
serializedVersion: 7
|
serializedVersion: 7
|
||||||
@@ -14015,7 +14020,6 @@ MonoBehaviour:
|
|||||||
_levels:
|
_levels:
|
||||||
- {fileID: 11400000, guid: db2c2aace91545d4d9deea106eef0f8b, type: 2}
|
- {fileID: 11400000, guid: db2c2aace91545d4d9deea106eef0f8b, type: 2}
|
||||||
- {fileID: 11400000, guid: 16db44f3b18ae8344877ec2245286b7d, type: 2}
|
- {fileID: 11400000, guid: 16db44f3b18ae8344877ec2245286b7d, type: 2}
|
||||||
_pathBuildService: {fileID: 305503}
|
|
||||||
_onStateChanged:
|
_onStateChanged:
|
||||||
m_PersistentCalls:
|
m_PersistentCalls:
|
||||||
m_Calls: []
|
m_Calls: []
|
||||||
|
|||||||
@@ -6,6 +6,9 @@ public class Debugger : MonoBehaviour
|
|||||||
[SerializeField] private SandPathBuildService _sandPathBuildService;
|
[SerializeField] private SandPathBuildService _sandPathBuildService;
|
||||||
[SerializeField] private SpawnDeathEnemyController _spawnDeathControl;
|
[SerializeField] private SpawnDeathEnemyController _spawnDeathControl;
|
||||||
[SerializeField] private Tower _tower;
|
[SerializeField] private Tower _tower;
|
||||||
|
[SerializeField] private BlockDetector _blockDetector;
|
||||||
|
|
||||||
|
private int _blockCount;
|
||||||
|
|
||||||
private void OnEnable()
|
private void OnEnable()
|
||||||
{
|
{
|
||||||
@@ -13,6 +16,7 @@ public class Debugger : MonoBehaviour
|
|||||||
_sandPathBuildService.OnBuildComplete += OnBuildComplete;
|
_sandPathBuildService.OnBuildComplete += OnBuildComplete;
|
||||||
_spawnDeathControl.OnLastEnemyDestroyed += OnLastEnemyDestroyed;
|
_spawnDeathControl.OnLastEnemyDestroyed += OnLastEnemyDestroyed;
|
||||||
_tower.OnGameOver += OnGameOver;
|
_tower.OnGameOver += OnGameOver;
|
||||||
|
_blockDetector.OnBlockClicked += OnBlockClicked;
|
||||||
}
|
}
|
||||||
|
|
||||||
private void OnDisable()
|
private void OnDisable()
|
||||||
@@ -21,11 +25,15 @@ public class Debugger : MonoBehaviour
|
|||||||
_sandPathBuildService.OnBuildComplete -= OnBuildComplete;
|
_sandPathBuildService.OnBuildComplete -= OnBuildComplete;
|
||||||
_spawnDeathControl.OnLastEnemyDestroyed -= OnLastEnemyDestroyed;
|
_spawnDeathControl.OnLastEnemyDestroyed -= OnLastEnemyDestroyed;
|
||||||
_tower.OnGameOver -= OnGameOver;
|
_tower.OnGameOver -= OnGameOver;
|
||||||
|
_blockDetector.OnBlockClicked -= OnBlockClicked;
|
||||||
}
|
}
|
||||||
|
|
||||||
private static void OnGameStateChanged(GameManager.GameState newState)
|
private void OnGameStateChanged(GameManager.GameState newState)
|
||||||
{
|
{
|
||||||
print("State changed, current state: " + newState);
|
print("State changed, current state: " + newState);
|
||||||
|
|
||||||
|
if (newState == GameManager.GameState.BuildingTurrets)
|
||||||
|
print("Total blocks in path: " + _blockCount);
|
||||||
}
|
}
|
||||||
|
|
||||||
private static void OnBuildComplete()
|
private static void OnBuildComplete()
|
||||||
@@ -33,13 +41,19 @@ public class Debugger : MonoBehaviour
|
|||||||
print("Build complete");
|
print("Build complete");
|
||||||
}
|
}
|
||||||
|
|
||||||
private void OnLastEnemyDestroyed()
|
private static void OnLastEnemyDestroyed()
|
||||||
{
|
{
|
||||||
print("Last enemy destroyed");
|
print("Last enemy destroyed");
|
||||||
}
|
}
|
||||||
|
|
||||||
private void OnGameOver()
|
private static void OnGameOver()
|
||||||
{
|
{
|
||||||
print("Game over");
|
print("Game over");
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private void OnBlockClicked(BlockScript block)
|
||||||
|
{
|
||||||
|
if (_gameManager.CurrentState == GameManager.GameState.BuildingPath)
|
||||||
|
print("Block: " + ++_blockCount + " - " + block);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
@@ -8,6 +8,7 @@ public class TurretsShopViewer : MonoBehaviour
|
|||||||
[SerializeField] private TurretsShop _shop;
|
[SerializeField] private TurretsShop _shop;
|
||||||
[SerializeField] private Wallet _wallet;
|
[SerializeField] private Wallet _wallet;
|
||||||
[SerializeField] private Button _buttonPrefab;
|
[SerializeField] private Button _buttonPrefab;
|
||||||
|
[SerializeField] private List<BlockScript> _ignoreBlocks;
|
||||||
|
|
||||||
private Animator _animator;
|
private Animator _animator;
|
||||||
private bool _hidden = true;
|
private bool _hidden = true;
|
||||||
@@ -54,6 +55,13 @@ public class TurretsShopViewer : MonoBehaviour
|
|||||||
|
|
||||||
private void OnBlockSelected(BlockScript block)
|
private void OnBlockSelected(BlockScript block)
|
||||||
{
|
{
|
||||||
|
// Чтобы анимация не воспроизводилась когда не надо
|
||||||
|
if (_ignoreBlocks.Contains(block))
|
||||||
|
{
|
||||||
|
_ignoreBlocks.Clear();
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
if (!_hidden)
|
if (!_hidden)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user