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91634eb2f5
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using System;
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||||||
using UnityEngine;
|
using UnityEngine;
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||||||
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public class Turret : MonoBehaviour
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public class Turret : MonoBehaviour
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{
|
{
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|
[SerializeField] private TurretBullet _bulletPrefab;
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[SerializeField] private float _reloadTime = 1f;
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@@ -15,6 +15,12 @@ public class Turret : MonoBehaviour
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public float Damage => _damage;
|
public float Damage => _damage;
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public float Distance => _distance;
|
public float Distance => _distance;
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{
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if (_bulletSpawnPoint == null)
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|
_bulletSpawnPoint = transform;
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private void Update()
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|
{
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SpawnBullet(Vector3.forward);
|
SpawnBullet(Vector3.forward);
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@@ -30,7 +36,7 @@ public class Turret : MonoBehaviour
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if (_reloadTimer < _reloadTime || !DetectEnemy(direction))
|
if (_reloadTimer < _reloadTime || !DetectEnemy(direction))
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return;
|
return;
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|
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|
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|
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@@ -23,13 +23,13 @@ public class TurretBullet : MonoBehaviour
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Destroy(gameObject);
|
Destroy(gameObject);
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}
|
}
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|
public TurretBullet Spawn(Turret turret, Vector3 spawnPoint, Vector3 direction)
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{
|
{
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var rot = turret.transform.rotation;
|
var rot = turret.transform.rotation;
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rot.SetLookRotation(direction);
|
rot.SetLookRotation(direction);
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var bullet = Instantiate(this, turret.transform.position, rot, turret.transform);
|
var bullet = Instantiate(this, spawnPoint, rot, turret.transform);
|
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bullet._damage += turret.Damage;
|
bullet._damage += turret.Damage;
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bullet._distance += turret.Distance;
|
bullet._distance += turret.Distance - Vector3.Distance(spawnPoint, bullet.transform.position);
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return bullet;
|
return bullet;
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}
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spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
spriteGenerateFallbackPhysicsShape: 1
|
||||||
|
alphaUsage: 1
|
||||||
|
alphaIsTransparency: 0
|
||||||
|
spriteTessellationDetail: -1
|
||||||
|
textureType: 0
|
||||||
|
textureShape: 1
|
||||||
|
singleChannelComponent: 0
|
||||||
|
flipbookRows: 1
|
||||||
|
flipbookColumns: 1
|
||||||
|
maxTextureSizeSet: 0
|
||||||
|
compressionQualitySet: 0
|
||||||
|
textureFormatSet: 0
|
||||||
|
ignorePngGamma: 0
|
||||||
|
applyGammaDecoding: 0
|
||||||
|
swizzle: 50462976
|
||||||
|
cookieLightType: 0
|
||||||
|
platformSettings:
|
||||||
|
- serializedVersion: 4
|
||||||
|
buildTarget: DefaultTexturePlatform
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
ignorePlatformSupport: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
- serializedVersion: 4
|
||||||
|
buildTarget: Standalone
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
ignorePlatformSupport: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
- serializedVersion: 4
|
||||||
|
buildTarget: WebGL
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
ignorePlatformSupport: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
spriteSheet:
|
||||||
|
serializedVersion: 2
|
||||||
|
sprites: []
|
||||||
|
outline: []
|
||||||
|
customData:
|
||||||
|
physicsShape: []
|
||||||
|
bones: []
|
||||||
|
spriteID:
|
||||||
|
internalID: 0
|
||||||
|
vertices: []
|
||||||
|
indices:
|
||||||
|
edges: []
|
||||||
|
weights: []
|
||||||
|
secondaryTextures: []
|
||||||
|
spriteCustomMetadata:
|
||||||
|
entries: []
|
||||||
|
nameFileIdTable: {}
|
||||||
|
mipmapLimitGroupName:
|
||||||
|
pSDRemoveMatte: 0
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
Reference in New Issue
Block a user