Files
Cube-Tower-Defense/Assets/Prefabs/Enemies/goblin.prefab
T

1756 lines
51 KiB
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &1042525239151360
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4748180484802810}
m_Layer: 0
m_Name: shoulder.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4748180484802810
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1042525239151360}
serializedVersion: 2
m_LocalRotation: {x: -0.52163666, y: 0.4773449, z: 0.52167547, w: 0.47738025}
m_LocalPosition: {x: -0.015583597, y: 0.22421673, z: 0.026342195}
m_LocalScale: {x: 0.9999998, y: 0.9999998, z: 0.99999994}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 4368556451899364}
m_Father: {fileID: 4868220993039892}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1066380035073768
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4414004489044350}
m_Layer: 0
m_Name: rig
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4414004489044350
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1066380035073768}
serializedVersion: 2
m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 4671542514017408}
m_Father: {fileID: 4134988860844432}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1086927321451068
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4783560915885884}
m_Layer: 0
m_Name: thigh.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4783560915885884
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1086927321451068}
serializedVersion: 2
m_LocalRotation: {x: 0.105835065, y: 0.00000007503589, z: 0.000000022107093, w: 0.9943837}
m_LocalPosition: {x: 0.16263579, y: -0.121303245, z: 0.011400449}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 4169498335380238}
m_Father: {fileID: 4195032551273188}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1127377891407408
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4134988860844432}
- component: {fileID: 95347052128128282}
- component: {fileID: -7607986796579854595}
- component: {fileID: -2894074197464812162}
m_Layer: 0
m_Name: goblin
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4134988860844432
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1127377891407408}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 0.52, y: 0.52, z: 0.52}
m_ConstrainProportionsScale: 1
m_Children:
- {fileID: 4630564505865246}
- {fileID: 4060976734400144}
- {fileID: 4164814500812824}
- {fileID: 4231391185267608}
- {fileID: 4414004489044350}
- {fileID: 4090468221533960}
- {fileID: 4808717958705146}
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!95 &95347052128128282
Animator:
serializedVersion: 7
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1127377891407408}
m_Enabled: 1
m_Avatar: {fileID: 9000000, guid: b1d7880e16183474990e7d81e1b2969c, type: 3}
m_Controller: {fileID: 9100000, guid: 4827a30a1620eb148a7f75b3a192c98a, type: 2}
m_CullingMode: 1
m_UpdateMode: 0
m_ApplyRootMotion: 0
m_LinearVelocityBlending: 0
m_StabilizeFeet: 0
m_AnimatePhysics: 0
m_WarningMessage:
m_HasTransformHierarchy: 1
m_AllowConstantClipSamplingOptimization: 1
m_KeepAnimatorStateOnDisable: 0
m_WriteDefaultValuesOnDisable: 0
--- !u!114 &-7607986796579854595
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1127377891407408}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: cc6b4f7ed5ed4fdbbcfc85d14e3e9ad9, type: 3}
m_Name:
m_EditorClassIdentifier: Assembly-CSharp::Enemy
_pathService: {fileID: 0}
_health: 5
_speed: 1
_damage: 1
_killReward: 10
_onHealthChanged:
m_PersistentCalls:
m_Calls: []
_onDeath:
m_PersistentCalls:
m_Calls: []
_onDestroyed:
m_PersistentCalls:
m_Calls: []
--- !u!65 &-2894074197464812162
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1127377891407408}
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_IsTrigger: 0
m_ProvidesContacts: 0
m_Enabled: 1
serializedVersion: 3
m_Size: {x: 0.66, y: 1.66, z: 0.73}
m_Center: {x: 0, y: 0.75, z: 0}
--- !u!1 &1141544035962072
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4320712601080512}
m_Layer: 0
m_Name: foot.L.001
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4320712601080512
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1141544035962072}
serializedVersion: 2
m_LocalRotation: {x: 1, y: -7.274025e-15, z: 0.00000043312576, w: 0.00000013315805}
m_LocalPosition: {x: -0.16263592, y: -0.5890389, z: 0.31066927}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 4196853400625376}
m_Father: {fileID: 4671542514017408}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1188596590122416
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4060976734400144}
- component: {fileID: 137618921168221494}
m_Layer: 0
m_Name: dubina
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &4060976734400144
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1188596590122416}
serializedVersion: 2
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0.8562058, y: 1.169742, z: 0.09062908}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 4134988860844432}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &137618921168221494
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1188596590122416}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_ForceMeshLod: -1
m_MeshLodSelectionBias: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 97d2ad5cf6b4c904c8363a8f124f4df8, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_GlobalIlluminationMeshLod: 0
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_MaskInteraction: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300008, guid: b1d7880e16183474990e7d81e1b2969c, type: 3}
m_Bones:
- {fileID: 4671542514017408}
- {fileID: 4195032551273188}
- {fileID: 4735000038743300}
- {fileID: 4996584163344212}
- {fileID: 4783560915885884}
- {fileID: 4169498335380238}
- {fileID: 4632270912276912}
- {fileID: 4868220993039892}
- {fileID: 4694205995962262}
- {fileID: 4987974203924994}
- {fileID: 4748180484802810}
- {fileID: 4368556451899364}
- {fileID: 4312838276110490}
- {fileID: 4021644467501598}
- {fileID: 4306484576606406}
- {fileID: 4509550351841956}
- {fileID: 4368740834808570}
- {fileID: 4499500824784632}
- {fileID: 4320712601080512}
- {fileID: 4196853400625376}
- {fileID: 4619281179822500}
- {fileID: 4752628963377912}
m_BlendShapeWeights: []
m_RootBone: {fileID: 4671542514017408}
m_AABB:
m_Center: {x: -0.067326665, y: 0.12360775, z: 0.54233074}
m_Extent: {x: 0.2346071, y: 0.33685887, z: 0.20763046}
m_DirtyAABB: 0
--- !u!1 &1211831512515206
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4169498335380238}
m_Layer: 0
m_Name: shin.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4169498335380238
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1211831512515206}
serializedVersion: 2
m_LocalRotation: {x: 0.287585, y: -7.9231516e-10, z: 0.00000006173457, w: 0.95775515}
m_LocalPosition: {x: -0.000000024436615, y: 0.38124055, z: 0.000000009128239}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 4291508224446346}
m_Father: {fileID: 4783560915885884}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1234164552979028
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4195032551273188}
m_Layer: 0
m_Name: hips
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4195032551273188
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1234164552979028}
serializedVersion: 2
m_LocalRotation: {x: 1, y: 1.7300274e-15, z: -0.0000000754979, w: 6.123247e-17}
m_LocalPosition: {x: -2.1942104e-14, y: -0.10463254, z: -0.00000009196809}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 4735000038743300}
- {fileID: 4783560915885884}
m_Father: {fileID: 4671542514017408}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1245657490976142
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4196853400625376}
m_Layer: 0
m_Name: foot.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4196853400625376
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1245657490976142}
serializedVersion: 2
m_LocalRotation: {x: -0.7071067, y: 3.778889e-14, z: -0.00000078111964, w: 0.7071068}
m_LocalPosition: {x: 0.000000001389573, y: 0.00000023640985, z: -0.00000001767723}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 4152549853552954}
m_Father: {fileID: 4320712601080512}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1262575370602868
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4346727485834204}
m_Layer: 0
m_Name: foot.R_end
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4346727485834204
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1262575370602868}
serializedVersion: 2
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0.24810964, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 4752628963377912}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1265293323159946
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4987974203924994}
m_Layer: 0
m_Name: head
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4987974203924994
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1265293323159946}
serializedVersion: 2
m_LocalRotation: {x: -0.38682702, y: 0.15972872, z: -0.09890833, w: 0.9028116}
m_LocalPosition: {x: 0.0000000034349337, y: 0.16390339, z: 0.00000006798654}
m_LocalScale: {x: 0.99999976, y: 0.9999994, z: 0.99999994}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 4121451697647012}
m_Father: {fileID: 4694205995962262}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1302723295079942
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4735000038743300}
m_Layer: 0
m_Name: thigh.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4735000038743300
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1302723295079942}
serializedVersion: 2
m_LocalRotation: {x: -0.36687022, y: -0.00000020996539, z: 0.000000020730477, w: 0.93027216}
m_LocalPosition: {x: -0.16263579, y: -0.121303245, z: 0.011400422}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 4996584163344212}
m_Father: {fileID: 4195032551273188}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1305683079330762
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4996584163344212}
m_Layer: 0
m_Name: shin.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4996584163344212
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1305683079330762}
serializedVersion: 2
m_LocalRotation: {x: 0.27847683, y: -0.0000000068745027, z: 0.00000028427465, w: 0.96044296}
m_LocalPosition: {x: -0.0000000147379975, y: 0.38124058, z: 0.000000010913253}
m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 4021948302302226}
m_Father: {fileID: 4735000038743300}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1314081167704216
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4368556451899364}
m_Layer: 0
m_Name: upper_arm.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4368556451899364
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1314081167704216}
serializedVersion: 2
m_LocalRotation: {x: -0.61348075, y: -0.534934, z: 0.000562716, w: 0.5809361}
m_LocalPosition: {x: 0.000000011175869, y: 0.18267293, z: -0.00000016449484}
m_LocalScale: {x: 0.99999994, y: 1.0000001, z: 1.0000002}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 4312838276110490}
m_Father: {fileID: 4748180484802810}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1329807449562534
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4694205995962262}
m_Layer: 0
m_Name: neck
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4694205995962262
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1329807449562534}
serializedVersion: 2
m_LocalRotation: {x: 0.42451832, y: 0.000000008237297, z: -0.00000010136664, w: 0.90541935}
m_LocalPosition: {x: -0.000000003821103, y: 0.23106399, z: 0.0000000039581205}
m_LocalScale: {x: 1, y: 0.99999994, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 4987974203924994}
m_Father: {fileID: 4868220993039892}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1334111452329480
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4291508224446346}
m_Layer: 0
m_Name: shin.R_end
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4291508224446346
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1334111452329480}
serializedVersion: 2
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0.3328971, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 4169498335380238}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1387868686644774
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4306484576606406}
m_Layer: 0
m_Name: shoulder.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4306484576606406
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1387868686644774}
serializedVersion: 2
m_LocalRotation: {x: 0.5218366, y: 0.47712633, z: 0.52187514, w: -0.4771618}
m_LocalPosition: {x: 0.015583602, y: 0.22421673, z: 0.026342189}
m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 0.9999999}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 4509550351841956}
m_Father: {fileID: 4868220993039892}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1403952330763148
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4068226366240038}
m_Layer: 0
m_Name: hand.R_end
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4068226366240038
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1403952330763148}
serializedVersion: 2
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0.2168551, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 4499500824784632}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1483050805173602
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4868220993039892}
m_Layer: 0
m_Name: chest
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4868220993039892
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1483050805173602}
serializedVersion: 2
m_LocalRotation: {x: 0.057373095, y: -0.1883331, z: 0.011021625, w: 0.980366}
m_LocalPosition: {x: 4.8914103e-26, y: 0.28126416, z: 8.397393e-12}
m_LocalScale: {x: 0.9999998, y: 0.9999998, z: 0.9999996}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 4694205995962262}
- {fileID: 4748180484802810}
- {fileID: 4306484576606406}
m_Father: {fileID: 4632270912276912}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1484556664287652
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4839520685096356}
m_Layer: 0
m_Name: hand.L_end
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4839520685096356
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1484556664287652}
serializedVersion: 2
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0.2168551, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 4021644467501598}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1496772989349416
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4090468221533960}
- component: {fileID: 137622667737365668}
m_Layer: 0
m_Name: shield
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4090468221533960
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1496772989349416}
serializedVersion: 2
m_LocalRotation: {x: 0.19284694, y: -0.057818525, z: 0.7140568, w: 0.6705147}
m_LocalPosition: {x: -0.72595346, y: 1.2371236, z: -0.0066621704}
m_LocalScale: {x: 1, y: 0.99999994, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 4134988860844432}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &137622667737365668
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1496772989349416}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_ForceMeshLod: -1
m_MeshLodSelectionBias: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 51d705eba3e07af4a86291f78c3daa5b, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_GlobalIlluminationMeshLod: 0
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_MaskInteraction: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300004, guid: b1d7880e16183474990e7d81e1b2969c, type: 3}
m_Bones:
- {fileID: 4671542514017408}
- {fileID: 4195032551273188}
- {fileID: 4735000038743300}
- {fileID: 4996584163344212}
- {fileID: 4783560915885884}
- {fileID: 4169498335380238}
- {fileID: 4632270912276912}
- {fileID: 4868220993039892}
- {fileID: 4694205995962262}
- {fileID: 4987974203924994}
- {fileID: 4748180484802810}
- {fileID: 4368556451899364}
- {fileID: 4312838276110490}
- {fileID: 4021644467501598}
- {fileID: 4306484576606406}
- {fileID: 4509550351841956}
- {fileID: 4368740834808570}
- {fileID: 4499500824784632}
- {fileID: 4320712601080512}
- {fileID: 4196853400625376}
- {fileID: 4619281179822500}
- {fileID: 4752628963377912}
m_BlendShapeWeights: []
m_RootBone: {fileID: 4671542514017408}
m_AABB:
m_Center: {x: -0.15275395, y: -0.050674677, z: -0.2816003}
m_Extent: {x: 0.28097832, y: 0.2677956, z: 0.23314112}
m_DirtyAABB: 0
--- !u!1 &1498977089683466
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4021644467501598}
m_Layer: 0
m_Name: hand.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4021644467501598
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1498977089683466}
serializedVersion: 2
m_LocalRotation: {x: -0.000000005597722, y: -0.000000005656032, z: 0.05910647, w: 0.99825174}
m_LocalPosition: {x: 0.0000000074505797, y: 0.2915513, z: -0.000000014901159}
m_LocalScale: {x: 1, y: 1.0000001, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 4839520685096356}
m_Father: {fileID: 4312838276110490}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1571457921753362
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4808717958705146}
- component: {fileID: 137914021262915194}
m_Layer: 0
m_Name: sword
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4808717958705146
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1571457921753362}
serializedVersion: 2
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0.8562058, y: 1.169742, z: 0.09062908}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 4134988860844432}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &137914021262915194
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1571457921753362}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_ForceMeshLod: -1
m_MeshLodSelectionBias: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 83358470b2713a5458b0e9da5b5f12f5, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_GlobalIlluminationMeshLod: 0
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_MaskInteraction: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300006, guid: b1d7880e16183474990e7d81e1b2969c, type: 3}
m_Bones:
- {fileID: 4671542514017408}
- {fileID: 4195032551273188}
- {fileID: 4735000038743300}
- {fileID: 4996584163344212}
- {fileID: 4783560915885884}
- {fileID: 4169498335380238}
- {fileID: 4632270912276912}
- {fileID: 4868220993039892}
- {fileID: 4694205995962262}
- {fileID: 4987974203924994}
- {fileID: 4748180484802810}
- {fileID: 4368556451899364}
- {fileID: 4312838276110490}
- {fileID: 4021644467501598}
- {fileID: 4306484576606406}
- {fileID: 4509550351841956}
- {fileID: 4368740834808570}
- {fileID: 4499500824784632}
- {fileID: 4320712601080512}
- {fileID: 4196853400625376}
- {fileID: 4619281179822500}
- {fileID: 4752628963377912}
m_BlendShapeWeights: []
m_RootBone: {fileID: 4671542514017408}
m_AABB:
m_Center: {x: -0.07342026, y: 0.12999758, z: 0.52376723}
m_Extent: {x: 0.1422506, y: 0.23016337, z: 0.13007961}
m_DirtyAABB: 0
--- !u!1 &1601162651879130
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4021948302302226}
m_Layer: 0
m_Name: shin.L_end
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4021948302302226
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1601162651879130}
serializedVersion: 2
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0.3328971, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 4996584163344212}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1635464546671600
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4121451697647012}
m_Layer: 0
m_Name: head_end
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4121451697647012
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1635464546671600}
serializedVersion: 2
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0.36993322, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 4987974203924994}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1661471308912776
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4671542514017408}
m_Layer: 0
m_Name: general
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4671542514017408
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1661471308912776}
serializedVersion: 2
m_LocalRotation: {x: 0.7071068, y: -0.0000000842937, z: -0.000000084293696, w: 0.7071067}
m_LocalPosition: {x: -0, y: -0.00084114063, z: 0.66136414}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 4320712601080512}
- {fileID: 4619281179822500}
- {fileID: 4195032551273188}
- {fileID: 4632270912276912}
m_Father: {fileID: 4414004489044350}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1718411795407226
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4499500824784632}
m_Layer: 0
m_Name: hand.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4499500824784632
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1718411795407226}
serializedVersion: 2
m_LocalRotation: {x: 0.00802733, y: 0.13557383, z: -0.058558844, w: 0.98900265}
m_LocalPosition: {x: 0.000000029802319, y: 0.29155126, z: 0.00000004936009}
m_LocalScale: {x: 0.9999998, y: 0.9999998, z: 0.9999999}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 4068226366240038}
m_Father: {fileID: 4368740834808570}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1725280536173110
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4632270912276912}
m_Layer: 0
m_Name: spine
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4632270912276912
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1725280536173110}
serializedVersion: 2
m_LocalRotation: {x: 7.243255e-10, y: 0.00000011920928, z: -8.6346334e-17, w: 1}
m_LocalPosition: {x: -2.1897694e-14, y: -0.10463254, z: -0.000000091851675}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 4868220993039892}
m_Father: {fileID: 4671542514017408}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1751570263200358
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4312838276110490}
m_Layer: 0
m_Name: forearm.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4312838276110490
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1751570263200358}
serializedVersion: 2
m_LocalRotation: {x: 0.21415858, y: -0.08371528, z: 0.26334223, w: 0.93689847}
m_LocalPosition: {x: 0.0000000372529, y: 0.22847015, z: 0.000000011175869}
m_LocalScale: {x: 0.9999999, y: 1, z: 0.9999999}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 4021644467501598}
m_Father: {fileID: 4368556451899364}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1759564321701326
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4164814500812824}
- component: {fileID: 137744684956375908}
m_Layer: 0
m_Name: goblin
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4164814500812824
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1759564321701326}
serializedVersion: 2
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0.00000029999995, y: 0.7197016, z: 0.056252442}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 4134988860844432}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &137744684956375908
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1759564321701326}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_ForceMeshLod: -1
m_MeshLodSelectionBias: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 211fa60c88ba0fd48a75c7bb6cfa9149, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_GlobalIlluminationMeshLod: 0
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_MaskInteraction: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300002, guid: b1d7880e16183474990e7d81e1b2969c, type: 3}
m_Bones:
- {fileID: 4671542514017408}
- {fileID: 4195032551273188}
- {fileID: 4735000038743300}
- {fileID: 4996584163344212}
- {fileID: 4783560915885884}
- {fileID: 4169498335380238}
- {fileID: 4632270912276912}
- {fileID: 4868220993039892}
- {fileID: 4694205995962262}
- {fileID: 4987974203924994}
- {fileID: 4748180484802810}
- {fileID: 4368556451899364}
- {fileID: 4312838276110490}
- {fileID: 4021644467501598}
- {fileID: 4306484576606406}
- {fileID: 4509550351841956}
- {fileID: 4368740834808570}
- {fileID: 4499500824784632}
- {fileID: 4320712601080512}
- {fileID: 4196853400625376}
- {fileID: 4619281179822500}
- {fileID: 4752628963377912}
m_BlendShapeWeights: []
m_RootBone: {fileID: 4671542514017408}
m_AABB:
m_Center: {x: -0.0086482465, y: 0.04390052, z: 0.09364465}
m_Extent: {x: 0.4044285, y: 0.8202853, z: 0.54777503}
m_DirtyAABB: 0
--- !u!1 &1764921819246784
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4152549853552954}
m_Layer: 0
m_Name: foot.L_end
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4152549853552954
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1764921819246784}
serializedVersion: 2
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0.24810964, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 4196853400625376}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1773146596699696
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4509550351841956}
m_Layer: 0
m_Name: upper_arm.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4509550351841956
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1773146596699696}
serializedVersion: 2
m_LocalRotation: {x: -0.46943164, y: 0.2535175, z: -0.2995116, w: 0.790984}
m_LocalPosition: {x: -0.0000000074505797, y: 0.18267292, z: -0.000000035390254}
m_LocalScale: {x: 0.9999998, y: 0.99999964, z: 0.99999964}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 4368740834808570}
m_Father: {fileID: 4306484576606406}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1777294008700072
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4630564505865246}
- component: {fileID: 137952472964126360}
m_Layer: 0
m_Name: bag
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &4630564505865246
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1777294008700072}
serializedVersion: 2
m_LocalRotation: {x: 0.7071068, y: 0, z: -0, w: 0.7071067}
m_LocalPosition: {x: -0.10853697, y: 1.2703962, z: 0.0075069508}
m_LocalScale: {x: 0.01, y: 0.01, z: 0.01}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 4134988860844432}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &137952472964126360
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1777294008700072}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_ForceMeshLod: -1
m_MeshLodSelectionBias: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: bba3ccc44ff0f6743a53d76da1c0258c, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_GlobalIlluminationMeshLod: 0
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_MaskInteraction: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300000, guid: b1d7880e16183474990e7d81e1b2969c, type: 3}
m_Bones:
- {fileID: 4671542514017408}
- {fileID: 4195032551273188}
- {fileID: 4735000038743300}
- {fileID: 4996584163344212}
- {fileID: 4783560915885884}
- {fileID: 4169498335380238}
- {fileID: 4632270912276912}
- {fileID: 4868220993039892}
- {fileID: 4694205995962262}
- {fileID: 4987974203924994}
- {fileID: 4748180484802810}
- {fileID: 4368556451899364}
- {fileID: 4312838276110490}
- {fileID: 4021644467501598}
- {fileID: 4306484576606406}
- {fileID: 4509550351841956}
- {fileID: 4368740834808570}
- {fileID: 4499500824784632}
- {fileID: 4320712601080512}
- {fileID: 4196853400625376}
- {fileID: 4619281179822500}
- {fileID: 4752628963377912}
m_BlendShapeWeights: []
m_RootBone: {fileID: 4671542514017408}
m_AABB:
m_Center: {x: -0.090433, y: 0.38861114, z: -0.110443026}
m_Extent: {x: 0.32565895, y: 0.23866457, z: 0.38876322}
m_DirtyAABB: 0
--- !u!1 &1845689696370858
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4368740834808570}
m_Layer: 0
m_Name: forearm.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4368740834808570
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1845689696370858}
serializedVersion: 2
m_LocalRotation: {x: 0.38065737, y: 0.24926555, z: -0.3662744, w: 0.811671}
m_LocalPosition: {x: -0.000000022351738, y: 0.22847012, z: 0.000000014901159}
m_LocalScale: {x: 1, y: 1.0000004, z: 0.9999999}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 4499500824784632}
m_Father: {fileID: 4509550351841956}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1881899856625428
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4231391185267608}
- component: {fileID: 137130833311081866}
m_Layer: 0
m_Name: helmet_1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4231391185267608
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1881899856625428}
serializedVersion: 2
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 4134988860844432}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &137130833311081866
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1881899856625428}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_ForceMeshLod: -1
m_MeshLodSelectionBias: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dbce3fa1c20b48648b0a610d0e6fa4f0, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_GlobalIlluminationMeshLod: 0
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_MaskInteraction: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300010, guid: b1d7880e16183474990e7d81e1b2969c, type: 3}
m_Bones:
- {fileID: 4671542514017408}
- {fileID: 4195032551273188}
- {fileID: 4735000038743300}
- {fileID: 4996584163344212}
- {fileID: 4783560915885884}
- {fileID: 4169498335380238}
- {fileID: 4632270912276912}
- {fileID: 4868220993039892}
- {fileID: 4694205995962262}
- {fileID: 4987974203924994}
- {fileID: 4748180484802810}
- {fileID: 4368556451899364}
- {fileID: 4312838276110490}
- {fileID: 4021644467501598}
- {fileID: 4306484576606406}
- {fileID: 4509550351841956}
- {fileID: 4368740834808570}
- {fileID: 4499500824784632}
- {fileID: 4320712601080512}
- {fileID: 4196853400625376}
- {fileID: 4619281179822500}
- {fileID: 4752628963377912}
m_BlendShapeWeights: []
m_RootBone: {fileID: 4671542514017408}
m_AABB:
m_Center: {x: -0.0643956, y: 0.75602645, z: 0.2588278}
m_Extent: {x: 0.30360216, y: 0.26337725, z: 0.24387468}
m_DirtyAABB: 0
--- !u!1 &1935472039772978
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4752628963377912}
m_Layer: 0
m_Name: foot.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4752628963377912
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1935472039772978}
serializedVersion: 2
m_LocalRotation: {x: -0.7071067, y: -1.2758398e-13, z: 0.0000007811196, w: 0.7071068}
m_LocalPosition: {x: 0.00000000531968, y: 0.00000023646, z: -0.000000017677005}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 4346727485834204}
m_Father: {fileID: 4619281179822500}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1963617171946286
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4619281179822500}
m_Layer: 0
m_Name: foot.R.001
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4619281179822500
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1963617171946286}
serializedVersion: 2
m_LocalRotation: {x: 1, y: 1.1278094e-14, z: -0.00000067154434, w: 0.00000013315805}
m_LocalPosition: {x: 0.16263571, y: -0.58903885, z: -0.3293986}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 4752628963377912}
m_Father: {fileID: 4671542514017408}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}