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https://github.com/ryzij/Cube-Tower-Defense.git
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Обновил настройки проекта
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@@ -12,7 +12,7 @@ PlayerSettings:
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targetDevice: 2
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useOnDemandResources: 0
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accelerometerFrequency: 60
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companyName: AG
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companyName: AloeGames
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productName: Cube Tower Defense
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defaultCursor: {fileID: 0}
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cursorHotspot: {x: 0, y: 0}
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@@ -143,7 +143,7 @@ PlayerSettings:
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loadStoreDebugModeEnabled: 0
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visionOSBundleVersion: 1.0
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tvOSBundleVersion: 1.0
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bundleVersion: 0.1.0
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bundleVersion: 1.0.0
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preloadedAssets:
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- {fileID: -944628639613478452, guid: 052faaac586de48259a63d0c4782560b, type: 3}
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metroInputSource: 0
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@@ -546,7 +546,8 @@ PlayerSettings:
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openGLRequireES31: 0
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openGLRequireES31AEP: 0
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openGLRequireES32: 0
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m_TemplateCustomTags: {}
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m_TemplateCustomTags:
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PRODUCT_DESCRIPTION: Cube Tower Defense
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mobileMTRendering:
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Android: 1
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iPhone: 1
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@@ -807,13 +808,13 @@ PlayerSettings:
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spritePackerPolicy:
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webGLMemorySize: 32
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webGLExceptionSupport: 1
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webGLNameFilesAsHashes: 0
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webGLNameFilesAsHashes: 1
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webGLShowDiagnostics: 0
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webGLDataCaching: 1
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webGLDebugSymbols: 0
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webGLEmscriptenArgs:
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webGLModulesDirectory:
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webGLTemplate: APPLICATION:Default
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webGLTemplate: APPLICATION:PWA
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webGLAnalyzeBuildSize: 0
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webGLUseEmbeddedResources: 0
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webGLCompressionFormat: 2
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@@ -821,7 +822,7 @@ PlayerSettings:
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webGLLinkerTarget: 1
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webGLThreadsSupport: 0
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webGLDecompressionFallback: 0
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webGLInitialMemorySize: 32
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webGLInitialMemorySize: 128
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webGLMaximumMemorySize: 2048
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webGLMemoryGrowthMode: 2
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webGLMemoryLinearGrowthStep: 16
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