Обновил настройки проекта

This commit is contained in:
2026-06-07 04:22:57 +03:00
parent 9d3cf30c0c
commit eb553ef825
+7 -6
View File
@@ -12,7 +12,7 @@ PlayerSettings:
targetDevice: 2 targetDevice: 2
useOnDemandResources: 0 useOnDemandResources: 0
accelerometerFrequency: 60 accelerometerFrequency: 60
companyName: AG companyName: AloeGames
productName: Cube Tower Defense productName: Cube Tower Defense
defaultCursor: {fileID: 0} defaultCursor: {fileID: 0}
cursorHotspot: {x: 0, y: 0} cursorHotspot: {x: 0, y: 0}
@@ -143,7 +143,7 @@ PlayerSettings:
loadStoreDebugModeEnabled: 0 loadStoreDebugModeEnabled: 0
visionOSBundleVersion: 1.0 visionOSBundleVersion: 1.0
tvOSBundleVersion: 1.0 tvOSBundleVersion: 1.0
bundleVersion: 0.1.0 bundleVersion: 1.0.0
preloadedAssets: preloadedAssets:
- {fileID: -944628639613478452, guid: 052faaac586de48259a63d0c4782560b, type: 3} - {fileID: -944628639613478452, guid: 052faaac586de48259a63d0c4782560b, type: 3}
metroInputSource: 0 metroInputSource: 0
@@ -546,7 +546,8 @@ PlayerSettings:
openGLRequireES31: 0 openGLRequireES31: 0
openGLRequireES31AEP: 0 openGLRequireES31AEP: 0
openGLRequireES32: 0 openGLRequireES32: 0
m_TemplateCustomTags: {} m_TemplateCustomTags:
PRODUCT_DESCRIPTION: Cube Tower Defense
mobileMTRendering: mobileMTRendering:
Android: 1 Android: 1
iPhone: 1 iPhone: 1
@@ -807,13 +808,13 @@ PlayerSettings:
spritePackerPolicy: spritePackerPolicy:
webGLMemorySize: 32 webGLMemorySize: 32
webGLExceptionSupport: 1 webGLExceptionSupport: 1
webGLNameFilesAsHashes: 0 webGLNameFilesAsHashes: 1
webGLShowDiagnostics: 0 webGLShowDiagnostics: 0
webGLDataCaching: 1 webGLDataCaching: 1
webGLDebugSymbols: 0 webGLDebugSymbols: 0
webGLEmscriptenArgs: webGLEmscriptenArgs:
webGLModulesDirectory: webGLModulesDirectory:
webGLTemplate: APPLICATION:Default webGLTemplate: APPLICATION:PWA
webGLAnalyzeBuildSize: 0 webGLAnalyzeBuildSize: 0
webGLUseEmbeddedResources: 0 webGLUseEmbeddedResources: 0
webGLCompressionFormat: 2 webGLCompressionFormat: 2
@@ -821,7 +822,7 @@ PlayerSettings:
webGLLinkerTarget: 1 webGLLinkerTarget: 1
webGLThreadsSupport: 0 webGLThreadsSupport: 0
webGLDecompressionFallback: 0 webGLDecompressionFallback: 0
webGLInitialMemorySize: 32 webGLInitialMemorySize: 128
webGLMaximumMemorySize: 2048 webGLMaximumMemorySize: 2048
webGLMemoryGrowthMode: 2 webGLMemoryGrowthMode: 2
webGLMemoryLinearGrowthStep: 16 webGLMemoryLinearGrowthStep: 16