Files
Cube-Tower-Defense/Assets/Scripts/ComponentHelper.cs
T
2026-05-11 20:48:41 +03:00

13 lines
338 B
C#

using UnityEngine;
public static class ComponentHelper
{
public static T GetComponentInChildrenWithoutParent<T>(this Component obj) where T : Component
{
foreach (var comp in obj.GetComponentsInChildren<T>())
if (comp.gameObject != obj.gameObject)
return comp;
return null;
}
}