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https://github.com/ryzij/Cube-Tower-Defense.git
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26 lines
706 B
C#
26 lines
706 B
C#
using UnityEngine;
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public class BlockDestoyReward : MonoBehaviour
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{
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[SerializeField] private SandPathBuildService _sandPathBuildService;
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[SerializeField] private Wallet _wallet;
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[SerializeField] private int _reward = 10;
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private void OnEnable()
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{
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_sandPathBuildService.OnBlockDestroy += OnBlockDestroy;
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}
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private void OnDisable()
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{
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_sandPathBuildService.OnBlockDestroy -= OnBlockDestroy;
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}
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private void OnBlockDestroy(BlockScript block)
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{
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if (block.Type == BlockScript.BlockType.Grass)
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_wallet.AddMoney(_reward);
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else if (block.Type == BlockScript.BlockType.Sand)
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_wallet.TakeMoney(_reward);
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}
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} |